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101 WebGPU and WGSL Programming Projects (Paperback)

By Kenwright

101 WebGPU and WGSL Programming Projects (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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Catalogue reference: 54e8c9ca5b298de6

INSIDE THE BOOK

About this book

101 WebGPU and WGSL Programming Projects (Paperback) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

Additional images

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ANOTHER PERSPECTIVE

Readers, in their own words

Explore reviews
Reader review5

The best book on this subject I have read

Outstanding. I kept finding reasons to come back to it.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. The balance between theory and practice is well judged; neither side dominates. I found myself making notes in the margins, which is always a good sign. This is the book I wish had existed when I started working with game programming.

Sophie BrownCloud architect · Seattle, WA
101 WebGPU and WGSL Projects: A Hands-On Journey Through 101 WebGPU & WGSL Programming Project Examples
Reader review5

Highly recommended

Finally, a book that treats game programming with the care it deserves.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. Some terminology is introduced without much ceremony; I had to look a few things up along the way. A few of the examples could be more realistic, but the underlying points come across clearly. Some terminology is introduced without much ceremony; I had to look a few things up along the way. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.

Isaac WardProduct designer · Lisbon, PT
101 WebGPU and WGSL Projects: A Hands-On Journey Through 101 WebGPU & WGSL Programming Project Examples
Reader review5

This is the one to get

This is the one to get if you are serious about game programming.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. The author is unusually honest about where the simplifications break down, which I appreciated. The book rewards careful reading. Skimming it would be a mistake. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.

Diego WardFreelance developer · São Paulo, BR
101 WebGPU and WGSL Projects: A Hands-On Journey Through 101 WebGPU & WGSL Programming Project Examples

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