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Foundations of Graphics & Compute - Volume 3: Computing (Hardback)

By Kenwright

Foundations of Graphics & Compute - Volume 3: Computing (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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Catalogue reference: b3776a84fdc8050a

INSIDE THE BOOK

About this book

Foundations of Graphics & Compute - Volume 3: Computing (Hardback) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

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ANOTHER PERSPECTIVE

Readers, in their own words

Explore reviews
Reader review5

A superb guide

Better than I expected. Rare to find a technical book this well judged.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. I particularly liked the way the author builds up from simple cases before introducing the harder material. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. Some terminology is introduced without much ceremony; I had to look a few things up along the way. Worth the money and the reading time, without hesitation.

Wei BrooksComputer science student · Tel Aviv, IL
Foundations of Graphics & Compute: Volume 3: Computing
Reader review4

Good value, minor gaps

Strong content, uneven pacing. I would still recommend it.

This is the third book I have read on databases & big data this year, and it is comfortably the best of them. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. Recommended, with the caveat that it is not a gentle introduction.

Diane CarterMachine learning engineer · Paris, FR
Foundations of Graphics & Compute: Volume 3: Computing
Reader review4

A useful guide

An enjoyable and informative read, though it could have been shorter.

This is the third book I have read on databases & big data this year, and it is comfortably the best of them. There is a section near the end that ties several earlier ideas together in a way I had not seen before. I found myself making notes in the margins, which is always a good sign. Worth picking up if you already have the basics. Set realistic expectations and you will get a lot out of it.

Fatima JacksonMobile developer · Toronto, ON
Foundations of Graphics & Compute: Volume 3: Computing

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