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How to Write Retro Games - Web Programming (Paperback)

By Kenwright

How to Write Retro Games - Web Programming (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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Catalogue reference: e85f229181b7da5e

INSIDE THE BOOK

About this book

How to Write Retro Games - Web Programming (Paperback) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

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ANOTHER PERSPECTIVE

Readers, in their own words

Explore reviews
Reader review4

A worthwhile read

Very good, with a few caveats. The core material is strong.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. The writing is direct and does not waste space on filler, which I value in a technical book. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. A good addition to a technical library, as long as you know what you are buying.

Rosa RiveraIndie game developer · London, UK
How To Write Retro Games: Web-Programming
Reader review5

Better than I expected

Exactly the book I needed. Straight to the point and genuinely useful.

This is the third book I have read on javascript this year, and it is comfortably the best of them. The book rewards careful reading. Skimming it would be a mistake. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. An easy five stars from me. I look forward to whatever the author writes next.

Charlotte MorganIndie game developer · Tel Aviv, IL
How To Write Retro Games: Web-Programming
Reader review4

Strong content, uneven pacing

Solid and well-organised. A couple of chapters dragged a little.

This is the third book I have read on javascript this year, and it is comfortably the best of them. The balance between theory and practice is well judged; neither side dominates. A few of the examples could be more realistic, but the underlying points come across clearly. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. Worth picking up if you already have the basics. Set realistic expectations and you will get a lot out of it.

Diego CookResearch scientist · Paris, FR
How To Write Retro Games: Web-Programming

BEYOND THE BOOKSHELF

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hnrss.org

Behind the scenes at the NeXT Computer office

Article URL: https://exhibits.stanford.edu/menuez/browse/next-computer-inc?per_page=96&sort=pub_year_isi+asc%2C+title_sort+asc&view=masonry Comments URL: https://news.ycombinator.com/item?id=50238763 Points: 107 # Comments: 47

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